Are You Ready?
BetaTap in time or get eliminated. Last one standing wins.
- iOS
- Android
- Web
Are You Ready? is a real-time multiplayer endurance game. The server prompts each player 'ARE YOU READY?' at unpredictable, growing intervals, delivered by push notification; you must tap before a shrinking countdown expires or you're eliminated. Matches can run for hours or weeks, and the last player standing wins.
Features
- Real-time multiplayer matches (2-12 players) joined by a short room code
- Single-player and Marathon/Flash game modes
- Hidden-delay, shrinking-countdown elimination gameplay
- Push-delivered prompts so a sleeping device still gets its turn
- Optional accounts unlock saved stats, win/loss streaks, and leaderboards
- XP and levels, achievements, in-game PowerPoints currency, and power-ups
- Friends by username and one-tap match invites
- Selectable avatars and timer styles; guest play with just a name
Permissions
- Notifications: The game prompt that you must answer is delivered as a push notification
Third-party services
- Supabase: Account sign-in (Google, Apple, email) and the database for stats, leaderboards, friends, and push registrations
- Apple Push Notification service (APNs): Delivers game prompt notifications to iOS devices
- Google Firebase Cloud Messaging (FCM): Delivers game prompt notifications to Android devices (messaging transport only; no Firebase Analytics/Crashlytics)
- Web Push (VAPID): Delivers game prompt notifications to PWA/web browsers
- Google Sign-In (via Supabase): Optional OAuth sign-in provider, brokered by Supabase
- Apple Sign-In (via Supabase): Optional OAuth sign-in provider, brokered by Supabase
Data & privacy disclosures
Data Disclosures: Are You Ready?
Submission-ready mappings for Apple App Privacy ("nutrition label") and Google Play Data safety. These reflect the app's actual data use as verified in code. Guests are not written to any database; the account-linked data below applies only when a user chooses to sign in. The app uses no analytics, no advertising, and no tracking of any kind.
Apple: App Privacy
Tracking note: The app does NOT track users. It collects no advertising identifier and links no data to third-party data for advertising. Answer "No" to "Used to Track You."
Data Linked to You
| Data type | Collected | Used to Track | Purpose |
|---|---|---|---|
| Contact Info: Email Address | Yes (only if user signs in) | No | App Functionality (account identity) |
| Identifiers: User ID | Yes (account ID / username, if signed in) | No | App Functionality |
| Identifiers: Device ID (push token: APNs/FCM/Web Push subscription) | Yes | No | App Functionality (deliver game prompts) |
| User Content: Other (display name, friend connections) | Yes (if signed in) | No | App Functionality |
| Usage Data: Product Interaction / Gameplay (wins, losses, streaks, response times, XP, level, achievements, currency) | Yes (if signed in) | No | App Functionality |
Data Not Linked to You
None. (For guests, gameplay data is processed transiently in memory and is not stored or linked to an identity; if Apple's reviewer prefers it categorized, the transient guest push token may be listed here as Device ID, Not Linked, App Functionality.)
Data Used to Track You
None. Data Not Collected for tracking.
Data types explicitly NOT collected
Location, Contacts, Photos/Videos, Audio, Health & Fitness, Financial Info, Browsing History, Search History, Sensitive Info, Diagnostics/Crash data, Advertising Data.
Google Play: Data safety
Does your app collect or share any of the required user data types? Yes (collect, when signed in). Is all collected data encrypted in transit? Yes. Do you provide a way to request data deletion? Yes, in-app and at https://bamfapps.com/apps/are-you-ready/delete-account.
| Data type | Collected | Shared | Processed ephemerally | Required/Optional | Purpose |
|---|---|---|---|---|---|
| Personal info: Email address | Yes (sign-in only) | No | No | Optional | Account management, App functionality |
| Personal info: User IDs (account ID, username) | Yes (sign-in only) | No | No | Optional | Account management, App functionality |
| Personal info: Other (display name, friend connections) | Yes (sign-in only) | No | No | Optional | App functionality |
| App activity: Other / In-app game actions (gameplay stats, streaks, response times, XP, achievements, currency) | Yes (sign-in only) | No | No | Optional | App functionality |
| Device or other IDs (push tokens via APNs/FCM/Web Push) | Yes | Yes (to Apple/Google/browser push services, as the delivery transport) | No | Optional | App functionality (notifications) |
Guest play: with no sign-in, gameplay/name data is processed transiently to run the live match and is not stored. The guest push token (if notifications enabled) is held in server memory only for delivery.
Data types NOT collected (Google)
Location (precise/approximate), Financial info, Health & fitness, Messages, Photos/Videos, Audio files, Files & docs, Calendar, Contacts, Web browsing history, App search history, Installed apps, Crash logs, Diagnostics, and any data for advertising or analytics.
Sharing clarification
"Shared" above refers only to device push tokens passed to Apple (APNs), Google (FCM), or the browser's push service strictly to deliver the game's own notifications. We do not share any user data with advertisers, data brokers, or analytics providers, and we do not sell data.